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“End-users” is one word that can send chills to all segments of designers in every industry. For as long as one can remember, “What Users Want” has been changing time and again.
This frequency of changing aspirations, preferences, requirements, etc., is what makes UX experts and designers rethink their strategies and sometimes their whole existence. All of this is because their aim is to build user centered design.
Building a user centered design is crucial to ensure the end-users enjoy the product and that it’s usable. And it’s a curse even brands like Apple, Google, and Microsoft had to deal with at one point.
So, today, we are here with the things you need to learn and implement to build designs that are usable, memorable, and visually appealing.
“Human-centered design is a philosophy, not a precise set of methods, but one that assumes that innovation should start by getting close to users and observing their activities.”
Donald A. Norman
That was rightly said by Mr. Norman. Since UCD is a philosophy, it must be based on some key principles that dictate how UX designers understand their role and what they ought to build.
Empathy is about stepping into your user’s shoes and observing the product from their perspective. Once you learn to understand your user’s pain points, desires, and motivations, you can create solutions that resonate with them.
However, to build this skill, you must rely on different methods to align your perspective and feelings with the target audience. Use surveys to gain this sort of knowledge, along with some ethnographic research.
Do you remember the amount of research you did before buying a house? Why was that? Isn’t it because you need the house, location, and surroundings to be perfect?
Well, it’s the same for your end-users who also aspire to use a product that makes their life easier. To design a product that is invaluable to your users, you need to understand them by conducting interviews and surveys and hold focus group sessions.
Do this to understand what your users are doing and why they are doing it. For instance, if they drop off at a certain point while using your product, identify where they are dropping odd and why. Combine quantitative data with qualitative insights and create a continuous feedback loop system.
Anyone cannot build the perfect product in a single try. It’s always a process led by iterative testing, where you first build prototypes, test them early on with real users, and then build the final version.
Use a similar approach in your user centered design process where you first build wireframes, then clickable prototypes, and then the most viable product (MVP) before testing it with real users.
It’s also important to include feedback with continuous iteration, which ensures your product’s design aligns with the user’s expectations. Testing is crucial because what looks great on paper might not always work in the real world.
User centered designs are meant to account for all types of users. In other words, your designs must include the usage challenges for users with different physical, cognitive, and sensory limitations.
Apple’s VoiceOver and AssistiveTouch a great examples of how inclusivity can be included in designing.
Designers need to adhere to the Web Content Accessibility Guidelines (WCAG) to create truly user centered designs.
Following the principles and best practices in user centered design allows you to create interfaces that deliver experience that prompts users to keep coming back for more. At the same time, 88% of your users won’t come back to your website or application after one bad experience.
According to the Interaction Design Foundation, there are four phases or steps in the user centered design process.
Source: Interaction-Design
Start by researching your users to understand how you will use your product. This is the most important phase in creating a user centered design, where you must identify your ideal users, their aspirations, motivations, challenges, and what drives them to make a decision. Use this knowledge to only build your product to further decipher how the users will interact with your product.
Focus on three things here;
Now, you must not only use this information to create tailored products but also market them accordingly. Unless you don’t share how your product will solve specific problems your users face, they won’t understand its potential.
User personas: Personas help build a generalized representation of the users, and help designs have a clear picture of the user’s goals, skills, attitudes, lifestyle, etc.
User journey maps: These maps help you visualize how your users navigate through the product and assess their experience.
Use qualitative research methods here, like surveys and questionnaires, and if you want authentic results, UserQ’s surveys are the way to go.
Netflix is the perfect real-world example in this context. Realizing the impact of personal recommendations, Netflix introduced an algorithm that studies what users are watching and where they are watching and then provides recommendations for maximum engagement.
Now that you understand your users, it’s time to translate those to specific requirements and specific needs. Knowing this will make it clear how to build the design and what aspects your design must address.
This step is an in-depth analysis of the functional and non-functional requirements of your users.
Source: Statista
So, knowing the functional and non-functional requirements is one of the key steps in user centered design.
Spotify used the concept of user personas like “Frequent Traveler” to design features fit for travelers like offline download mode.
The next step in the user centered design process is actually designing the interface how your users will like it. Since the designers are familiar with the user requirements, this phase focuses on the following;
All these decisions must be guided by what you know about the users, including the problems they are facing with the existing solutions.
Google maps used the user journey maps analysis to discover their target audience’s challenges and found how they needed access to maps in areas of poor connectivity. Hence, they introduced offline maps.
This is the part where your designs are tested in real and make-shift environments to check whether they have met the goals set out. To evaluate, you can utilize the following;
Ok, here are the things you need to evaluate through usability testing and heuristics evaluation.
According to the findings, evaluate the design, identify the changes, and implement them until you achieve the goals set to represent the ideal design.
Usability testing is an important part of Apple iPhone development and has been instrumental in refining features like FaceID. Testing helped Apple identify how real users interacted with the feature in different lighting and angles.
User centered design is an iterative process that helps build engaging products and help achieve user satisfaction. You cannot and should not build or design a product without first understanding your users, and a user-centric design is the key to ensure your users are happy with your product.
At UserQ, we help businesses test their products against real users from a pre-vetted panel. We help you with testing so that you can make a high-impact product.
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